;#DEF The quest for the formula the sounds are made of
;#SET (//)
MSG_Project_MENU
Projekt
;#DEF Project
;#SET (2100//)
MSG_fiLoad_MENU
Laden ...
;#DEF Load ...
;#SET (//)
MSG_fiLoad_MENUSHORT
l
;#DEF l
;#SET (//)
MSG_fiOpen_MENU
Öffnen ...
;#DEF Open ...
;#SET (//)
MSG_fiOpen_MENUSHORT
o
;#DEF o
;#SET (//)
MSG_fiSave_MENU
Sichern ...
;#DEF Save ...
;#SET (//)
MSG_fiSave_MENUSHORT
s
;#DEF s
;#SET (//)
MSG_soDelete_MENU
Löschen ...
;#DEF Delete ...
;#SET (//)
MSG_soDelete_MENUSHORT
d
;#DEF d
;#SET (//)
MSG_apHelp_MENU
Hilfe ...
;#DEF Help ...
;#SET (//)
MSG_apHelp_MENUSHORT
h
;#DEF h
;#SET (//)
MSG_apAbout_MENU
Über ...
;#DEF About ...
;#SET (//)
MSG_apAbout_MENUSHORT
?
;#DEF ?
;#SET (//)
MSG_apAboutMUI_MENU
über MUI ...
;#DEF About MUI ...
;#SET (//)
MSG_apAboutMUI_MENUSHORT
;#DEF
;#SET (//)
MSG_apIconify_MENU
Ikonifizieren
;#DEF Iconify
;#SET (//)
MSG_apIconify_MENUSHORT
;#DEF
;#SET (//)
MSG_MuiAppQuit_MENU
Beenden
;#DEF Quit
;#SET (//)
MSG_MuiAppQuit_MENUSHORT
q
;#DEF q
;#SET (//)
MSG_Windows_MENU
Fenster
;#DEF Windows
;#SET (//)
MSG_wiEdit_MENU
Bearbeitung
;#DEF Edit
;#SET (//)
MSG_wiEdit_MENUSHORT
0
;#DEF 0
;#SET (//)
MSG_wiClasses_MENU
Klassen
;#DEF Classes
;#SET (//)
MSG_wiClasses_MENUSHORT
1
;#DEF 1
;#SET (//)
MSG_wiThreads_MENU
Programmfäden
;#DEF Threads
;#SET (//)
MSG_wiThreads_MENUSHORT
2
;#DEF 2
;#SET (//)
MSG_wiDisplay_MENU
Anzeige
;#DEF Display
;#SET (//)
MSG_wiDisplay_MENUSHORT
3
;#DEF 3
;#SET (//)
MSG_wiInformation_MENU
Information
;#DEF Information
;#SET (//)
MSG_wiInformation_MENUSHORT
4
;#DEF 4
;#SET (//)
MSG_wiCalculator_MENU
Rechner
;#DEF Calculator
;#SET (//)
MSG_wiCalculator_MENUSHORT
5
;#DEF 5
;#SET (//)
MSG_Edit_MENU
Bearbeiten
;#DEF Edit
;#SET (//)
MSG_edCut_MENU
Ausschneiden
;#DEF Cut
;#SET (//)
MSG_edCut_MENUSHORT
x
;#DEF x
;#SET (//)
MSG_edDelete_MENU
Löschen
;#DEF Delete
;#SET (//)
MSG_edDelete_MENUSHORT
;#DEF
;#SET (//)
MSG_edCopy_MENU
Kopieren
;#DEF Copy
;#SET (//)
MSG_edCopy_MENUSHORT
c
;#DEF c
;#SET (//)
MSG_edPaste_MENU
Einfügen
;#DEF Paste
;#SET (//)
MSG_edPaste_MENUSHORT
v
;#DEF v
;#SET (//)
MSG_edReplace_MENU
Ersetzen
;#DEF Replace
;#SET (//)
MSG_edReplace_MENUSHORT
;#DEF
;#SET (//)
MSG_edIsolate_MENU
Freistellen
;#DEF Isolate
;#SET (//)
MSG_edIsolate_MENUSHORT
;#DEF
;#SET (//)
MSG_edClear_MENU
Leeren
;#DEF Clear
;#SET (//)
MSG_edClear_MENUSHORT
;#DEF
;#SET (//)
MSG_edInsert_MENU
Leer Einfügen
;#DEF Insert
;#SET (//)
MSG_edInsert_MENUSHORT
;#DEF
;#SET (//)
MSG_edMultiply_MENU
Vielfach einfügen
;#DEF Multiply
;#SET (//)
MSG_edMultiply_MENUSHORT
;#DEF
;#SET (//)
MSG_Preferences_MENU
Einstellungen
;#DEF Preferences
;#SET (//)
MSG_prAssampler_MENU
Assampler ...
;#DEF Assampler ...
;#SET (//)
MSG_prAssampler_MENUSHORT
;#DEF
;#SET (//)
MSG_prMUI_MENU
MUI ...
;#DEF MUI ...
;#SET (//)
MSG_prMUI_MENUSHORT
;#DEF
;#SET (//)
MSG_prAHI_MENU
AHI ...
;#DEF AHI ...
;#SET (//)
MSG_prAHI_MENUSHORT
;#DEF
;#SET (//)
MSG_DeleteGroup_REQBODY
Hast Du Dir das mit dem Sound-Löschen auch richtig überlegt?\nDa gibt's nämlich auch noch Unter-Sounds,\ndie auch alle dran glauben müßten!
;#DEF You want to delete a sound group?\nThis means to delete all of its children, too.\nDo you really want this?
;#SET (2200//)
MSG_DeleteGroup_REQGAD
Weg damit!|Keiner verläßt den Saal!
;#DEF Of course!|I never wanted this!
;#SET (//)
MSG_DeleteModifiedSound_REQBODY
Nach %ld Änderungen solltest Du vielleicht abspeichern.\nDenn nach McMurphy stürzt ein Computer immer dann ab,\nwenn der Schad*#^"q$%fgh n umv8$%&toij9823u498
;#DEF After %ld modifications it is proposed to save the project.\nAccording to McMurphy your Amiga crashes exactly then,\nwhen the damag*#^"q$%fgh n umv8$%&toij9823u498
;#SET (2202//)
MSG_DeleteModifiedSound_REQGAD
Hat schon seine Richtigkeit|Mach keinen Scheiß!
;#DEF Simply delete it!|Don't frighten me again!
;#SET (//)
MSG_DeleteSound_REQBODY
Nicht so eilig junger Mann/junge Frau!\nSound-Löschen nur gegen Unterschrift:
;#DEF Stop young man/young woman!\nTo delete a sound I need your signature:
;#SET (2204//)
MSG_DeleteSound_REQGAD
Wilhelm|-
;#DEF xxx|-
;#SET (//)
MSG_DeleteRootSound_REQBODY
Den Haupt-Sound brauche ich aber noch
;#DEF You can take everything away from me,\nbut not the root sound
;#SET (2206//)
MSG_DeleteRootSound_REQGAD
Wenn's sein muß!
;#DEF So, keep it
;#SET (//)
MSG_AssamplerAbout_REQBODY
»» %s ««\n\n%s\n%s\n%s
;#DEF »» %s ««\n\n%s\n%s\n%s,
;#SET (2208//)
MSG_AssamplerAbout_REQGAD
Was es nicht alles gibt
;#DEF Cannot believe it
;#SET (//)
MSG_SaveSession_REQBODY
Willst Du, daß alle Sounds und ihre Anordnung so wie sie sind\nunter %s\nabgespeichert werden, so daß Du beim nächsten Programmstart\nalles wieder wie jetzt vorfindest?
;#DEF Do you want that the complete group structure including all sounds\nis saved in %s,\nwhich means, that you automatically have it\nif you start the program next time?
;#SET (2210//)
MSG_SaveSession_REQGAD
Klar|Finger weg!
;#DEF Sure!|Hands off!
;#SET (//)
MSG_AssamplerQuit_REQBODY
Aha, für die Rechnerei bin ich Dir also gut genug\nund jetzt willst Du mich einfach verlassen.\nDas waren doch mindestens %ld Aufgaben, die ich bearbeiten mußte.\nAm besten ist, Du kommst noch einmal zurück\nund siehst Dir an, was Du angerichtet hast.
;#DEF Ah you are tired of using me!\nThis surprises me. Who if not me did all these %ld calculations?\nIf you don't want to throw away your work\ncome back and look what you caused here.
;#SET (2212//)
MSG_AssamplerQuit_REQGAD
Leck mich|Einverstanden
;#DEF Go away!|Don't leave me!
;#SET (//)
MSG_DefaultSoundNotFound_REQBODY
Beim Laden des voreingestellten Sounds gab's folgendes Problem:\n%s
;#DEF While loading the default sound following problem occured:\n%s
;#SET (2214//)
MSG_DefaultSoundNotFound_REQGAD
Was für ein voreingestellter Sound?
;#DEF A default sound?
;#SET (//)
MSG_RequesterLoad_TITLE
Laden
;#DEF Load
;#SET (2250//)
MSG_RequesterOpen_TITLE
Öffnen
;#DEF Open
;#SET (//)
MSG_RequesterSave_TITLE
Sichern %s
;#DEF Save %s
;#SET (//)
MSG_OverwriteFile_REQBODY
So ein Zufall, das File %s\nhat auf der Diskette einen Namens-Vetter!\nAber es kann nur einen geben!\nWenn Du fortfährst, muß das alte File auf dem Datenträger weichen.
;#DEF What a surprise! A file %s\nhas a double on disk! But there can be only one!\nIf continue you will overwrite the old file.
;#SET (//)
MSG_OverwriteFile_REQGAD
Fortfahren|Hier bleiben
;#DEF Continue|I'll find another solution
;#SET (//)
MSG_txAbstractClass_GAD
\ecDas ist eine abstrakte Klasse,\nvon der kein Sound erzeugt werden kann
;#DEF \ecThis is an abstract class.\nYou can not create an object of it.
;#SET (4000//)
MSG_btStorage_GAD
Ablage
;#DEF Storage
;#SET (//)
MSG_wiClasses_TITLE
Ist das nicht Klasse?
;#DEF Every class is a class of its own
;#SET (//)
MSG_btConvert_GAD
Konvertieren
;#DEF Convert
;#SET (//)
MSG_btConvert_SHORTHELP
Konvertiert Sound und\nüberschreibt das Original
;#DEF Convert sound and\nreplace original
;#SET (//)
MSG_txCreate_GAD
Erzeugen
;#DEF Create
;#SET (//)
MSG_txCreate_SHORTHELP
Anzahl der Sounds, die in\neinem Rutsch erzeugt werden sollen
;#DEF Number of sounds\nthat will be created in one go
;#SET (//)
MSG_btCreateClones_GAD
Klone
;#DEF Clones
;#SET (//)
MSG_btCreateClones_SHORTHELP
Konvertiert Sound und plaziert die Clones\nin der gleichen Ebene der Hierarchie
;#DEF Convert sound and put all clones\ninto the same level within the hierarchy
;#SET (//)
MSG_btCreateBrothers_GAD
Geschwister
;#DEF Brothers
;#SET (//)
MSG_btCreateBrothers_SHORTHELP
Kreiert neue Sounds und plaziert sie\nin der gleichen Ebene der Hierarchie
;#DEF Create new sounds and put them\ninto the same level within the hierarchy
;#SET (//)
MSG_btCreateChildren_GAD
Kinder
;#DEF Children
;#SET (//)
MSG_btCreateChildren_SHORTHELP
Kreiert neue Sounds und plaziert sie\neine Ebene tiefer in der Hierarchie
;#DEF Create new sounds and put them\none level below the current into the hierarchy
;#SET (//)
MSG_classData_GAD
Datenbasierter Klang
;#DEF Data
;#SET (//)
MSG_classSample_GAD
digitalisiert
;#DEF sample
;#SET (//)
MSG_fullClassRamSample_GAD
digitalisierter Klang im Speicher
;#DEF ram
;#SET (//)
MSG_classRamSample_GAD
im Speicher
;#DEF ram
;#SET (//)
MSG_fullClassDiskSample_GAD
digitalisierter Klang auf Datenträger
;#DEF disk
;#SET (//)
MSG_classDiskSample_GAD
auf Datenträger
;#DEF disk
;#SET (//)
MSG_fullClassSpline_GAD
Freiformkurve
;#DEF spline
;#SET (//)
MSG_classSpline_GAD
frei geformt
;#DEF spline
;#SET (//)
MSG_fullClassSpectrum_GAD
Frequenzspektrum
;#DEF spectrum
;#SET (//)
MSG_classSpectrum_GAD
spektral
;#DEF spectrum
;#SET (//)
MSG_classGroup_GAD
Gruppe
;#DEF Group
;#SET (//)
MSG_fullClassGroupList_GAD
Klanggruppe
;#DEF list
;#SET (//)
MSG_classGroupList_GAD
Liste
;#DEF list
;#SET (//)
MSG_fullClassGroupStereo_GAD
Stereoklang
;#DEF stereo
;#SET (//)
MSG_classGroupStereo_GAD
Stereoklang
;#DEF stereo
;#SET (//)
MSG_fullClassAlgorithm_GAD
Algorithmus
;#DEF algorithm
;#SET (//)
MSG_classAlgorithm_GAD
Algorithmus
;#DEF algorithm
;#SET (//)
MSG_classProcess_GAD
Prozeß
;#DEF Process
;#SET (//)
MSG_classTool_GAD
Hilfsmittel
;#DEF Tool
;#SET (//)
MSG_classRedirect_GAD
Umleiten
;#DEF Redirect
;#SET (//)
MSG_fullClassMultiplexer_GAD
Auswahl
;#DEF multiplex
;#SET (//)
MSG_classMultiplexer_GAD
Auswählen
;#DEF multiplex
;#SET (//)
MSG_fullClassThrough_GAD
Weiterleiter
;#DEF through
;#SET (//)
MSG_classThrough_GAD
Weiterleiten
;#DEF through
;#SET (//)
MSG_fullClassBuffer_GAD
Puffer
;#DEF buffer
;#SET (//)
MSG_classBuffer_GAD
Puffer
;#DEF buffer
;#SET (//)
MSG_fullClassStorage_GAD
Ablage
;#DEF store
;#SET (//)
MSG_classStorage_GAD
Ablage
;#DEF store
;#SET (//)
MSG_classCut_GAD
Schnitt
;#DEF Cut
;#SET (//)
MSG_fullClassClip_GAD
Ausschnitt
;#DEF clip
;#SET (//)
MSG_classClip_GAD
Ausschnitt
;#DEF clip
;#SET (//)
MSG_fullClassConcatenate_GAD
Aneinanderreihen
;#DEF concatenate
;#SET (//)
MSG_classConcatenate_GAD
Aneinanderreihen
;#DEF concatenate
;#SET (//)
MSG_classProducer_GAD
Erzeuger
;#DEF Producer
;#SET (//)
MSG_classOscillator_GAD
Tongenerator
;#DEF Oscillator
;#SET (//)
MSG_fullClassSimpleOscillator_GAD
einfacher Tongenerator
;#DEF oscillator
;#SET (//)
MSG_classSimpleOscillator_GAD
einfach
;#DEF simple
;#SET (//)
MSG_fullClassFMOperator_GAD
Frequenzmodulation-Operator
;#DEF fm operator
;#SET (//)
MSG_classFMOperator_GAD
FM Operator
;#DEF FM Operator
;#SET (//)
MSG_classNoise_GAD
Rauschen
;#DEF Noise
;#SET (//)
MSG_fullClassWhiteNoise_GAD
Weißes Rauschen
;#DEF white noise
;#SET (//)
MSG_classWhiteNoise_GAD
weiß
;#DEF white
;#SET (//)
MSG_fullClassNoiseManipulator_GAD
Zufällige Impulse
;#DEF random impulses
;#SET (//)
MSG_classNoiseManipulator_GAD
Impulse
;#DEF impulses
;#SET (//)
MSG_classControl_GAD
Steuerkurven
;#DEF Control
;#SET (//)
MSG_fullClassLine_GAD
Linie
;#DEF line
;#SET (//)
MSG_classLine_GAD
linear
;#DEF linear
;#SET (//)
MSG_fullClassExponential_GAD
Exponentialfunktion
;#DEF exponential
;#SET (//)
MSG_classExponential_GAD
exponential
;#DEF exponential
;#SET (//)
MSG_fullClassEvenEnvelope_GAD
gerade gebrochen-rationale Funktion
;#DEF even rational fraction
;#SET (//)
MSG_classEvenEnvelope_GAD
gerade gebrochen-rational
;#DEF even
;#SET (//)
MSG_fullClassOddEnvelope_GAD
ungerade gebrochen-rationale Funktion
;#DEF odd rational fraction
;#SET (//)
MSG_classOddEnvelope_GAD
ungerade gebrochen-rational
;#DEF odd
;#SET (//)
MSG_classModifier_GAD
Bearbeiter
;#DEF Modifier
;#SET (//)
MSG_classXmodulation_GAD
X-Modulation
;#DEF X modulation
;#SET (//)
MSG_fullClassFrequencyMod_GAD
Frequenzmodulation
;#DEF frequency modulation
;#SET (//)
MSG_classFrequencyMod_GAD
Frequenz
;#DEF frequency
;#SET (//)
MSG_fullClassPhaseMod_GAD
Phasenmodulation
;#DEF phase modulation
;#SET (//)
MSG_classPhaseMod_GAD
Phase
;#DEF phase
;#SET (//)
MSG_fullClassQuantifyX_GAD
Quanteln in X-Richtung
;#DEF quantify x
;#SET (//)
MSG_classQuantifyX_GAD
Quanteln in X-Richtung
;#DEF quantify x
;#SET (//)
MSG_fullClassReverse_GAD
Umkehren
;#DEF reverse
;#SET (//)
MSG_classReverse_GAD
Umkehren
;#DEF reverse
;#SET (//)
MSG_classYvalues_GAD
Y Werte
;#DEF Y values
;#SET (//)
MSG_classLinear_GAD
linear
;#DEF Linear
;#SET (//)
MSG_fullClassAmplifier_GAD
Verstärker
;#DEF amplifier
;#SET (//)
MSG_classAmplifier_GAD
Verstärken
;#DEF amplify
;#SET (//)
MSG_fullClassMixer_GAD
Mischer
;#DEF mixer
;#SET (//)
MSG_classMixer_GAD
Mischen
;#DEF mix
;#SET (//)
MSG_fullClassRaise_GAD
Anheben
;#DEF raise
;#SET (//)
MSG_classRaise_GAD
Anheben
;#DEF raise
;#SET (//)
MSG_fullClassNegative_GAD
Negieren
;#DEF negate
;#SET (//)
MSG_classNegative_GAD
Negieren
;#DEF negate
;#SET (//)
MSG_classNonLinear_GAD
nicht-linear
;#DEF Non-linear
;#SET (//)
MSG_fullClassLimitDistortion_GAD
Begrenzer
;#DEF limit distortion
;#SET (//)
MSG_classLimitDistortion_GAD
Begrenzen
;#DEF limit
;#SET (//)
MSG_fullClassWrapDistortion_GAD
Umklappen
;#DEF wrap distortion
;#SET (//)
MSG_classWrapDistortion_GAD
Umklappen
;#DEF wrap
;#SET (//)
MSG_fullClassMoveDistortion_GAD
Schrumpfen
;#DEF move distortion
;#SET (//)
MSG_classMoveDistortion_GAD
Schrumpfen
;#DEF move
;#SET (//)
MSG_fullClassQuantifyY_GAD
Quanteln in Y-Richtung
;#DEF quantify y
;#SET (//)
MSG_classQuantifyY_GAD
Quanteln in Y-Richtung
;#DEF quantify y
;#SET (//)
MSG_fullClassMapping_GAD
Abbildung
;#DEF mapping
;#SET (//)
MSG_classMapping_GAD
Abbilden
;#DEF mapping
;#SET (//)
MSG_classFilter_GAD
Filter
;#DEF Filter
;#SET (//)
MSG_classNonRecursiveFilter_GAD
nicht-rekursiv
;#DEF Non-recursive
;#SET (//)
MSG_fullClassNRSmooth_GAD
nichtrekursiver Tiefpass
;#DEF non-recursive smooth
;#SET (//)
MSG_classNRSmooth_GAD
Glätten
;#DEF smooth
;#SET (//)
MSG_fullClassNRFilter_GAD
allgemeines nichtrekursives Filter
;#DEF non-recursive filter
;#SET (//)
MSG_classNRFilter_GAD
allgemein
;#DEF custom
;#SET (//)
MSG_fullClassDifferentiate_GAD
Ableitung
;#DEF differentiation
;#SET (//)
MSG_classDifferentiate_GAD
Ableiten
;#DEF differentiate
;#SET (//)
MSG_classRecursiveFilter_GAD
rekursiv
;#DEF Recursive
;#SET (//)
MSG_fullClassRFilter1_GAD
rekursives Filter 1. Ordnung
;#DEF recursive filter 1st order
;#SET (//)
MSG_classRFilter1_GAD
1. Ordnung
;#DEF 1. order
;#SET (//)
MSG_fullClassUniFilter_GAD
Universalfilter
;#DEF universal filter
;#SET (//)
MSG_classUniFilter_GAD
universal
;#DEF universal
;#SET (//)
MSG_fullClassIntegrate_GAD
Integration
;#DEF integration
;#SET (//)
MSG_classIntegrate_GAD
Integrieren
;#DEF integrate
;#SET (//)
MSG_fullClassEcho_GAD
Echo
;#DEF echo
;#SET (//)
MSG_classEcho_GAD
Echo
;#DEF echo
;#SET (//)
MSG_classSpectrumProcess_GAD
Spektrum
;#DEF Spectrum
;#SET (//)
MSG_fullClassSpectrumFilter_GAD
spektrumbasierter Filter
;#DEF spectrum filter
;#SET (//)
MSG_classSpectrumFilter_GAD
Filter
;#DEF filter
;#SET (//)
MSG_fullClassSpectrumFold_GAD
spectrumbasierte Faltung
;#DEF spectrum fold
;#SET (//)
MSG_classSpectrumFold_GAD
Falten
;#DEF fold
;#SET (//)
MSG_classAnalysis_GAD
Analyse
;#DEF Analysis
;#SET (//)
MSG_classTrigger_GAD
Entdecken von
;#DEF trigger
;#SET (//)
MSG_fullClassThresholdTrigger_GAD
Schwellwert-Trigger
;#DEF trigger
;#SET (//)
MSG_classThresholdTrigger_GAD
Schwellwerten
;#DEF threshold
;#SET (//)
MSG_fullClassZeroFrequency_GAD
Nulldurchgang-Trigger
;#DEF zero frequency
;#SET (//)
MSG_classZeroFrequency_GAD
Nulldurchgängen
;#DEF zero
;#SET (//)
MSG_classFrequency_GAD
Frequenzspektrum
;#DEF Frequency
;#SET (//)
MSG_fullClassFFT_GAD
Fouriertransformation
;#DEF fourier transformation
;#SET (//)
MSG_classFFT_GAD
Transformation
;#DEF transformation
;#SET (//)
MSG_fullClassAbsolute_GAD
Absoluter Betrag
;#DEF absolute
;#SET (//)
MSG_classAbsolute_GAD
absoluter Betrag
;#DEF absolute
;#SET (//)
MSG_fullClassAngle_GAD
Winkel der komplexen Zahlen
;#DEF complex to angle
;#SET (//)
MSG_classAngle_GAD
komplex zu Winkel
;#DEF complex to angle
;#SET (//)
MSG_fullClassPolar2Complex_GAD
Polar-zu-Komplex-Konvertierung
;#DEF polar to complex
;#SET (//)
MSG_classPolar2Complex_GAD
polar zu komplex
;#DEF polar to complex
;#SET (//)
MSG_wiPreferences_TITLE
Alles eine Frage der persönlichen Einstellung
;#DEF Configure everything you want
;#SET (5000//)
MSG_btPrefsSave_GAD
Speichern
;#DEF Save
;#SET (//)
MSG_btPrefsSave_SHORTHELP
Speichert Einstellungen dauerhaft
;#DEF Saves preferences durably
;#SET (//)
MSG_btPrefsUse_GAD
Benutzen
;#DEF Use
;#SET (//)
MSG_btPrefsUse_SHORTHELP
Benutzt Einstellungen\nbis nächsten Systemstart
;#DEF Uses preferences\nup to the next reboot
;#SET (//)
MSG_btPrefsRestore_GAD
Wiederherstellen
;#DEF Restore
;#SET (//)
MSG_btPrefsRestore_SHORTHELP
Stellt zuletzt gespeicherte\nEinstellungen wieder her
;#DEF Restores the preferences\nthat was saved before
;#SET (//)
MSG_prefsApplication_GAD
Bedienoberfläche
;#DEF Application
;#SET (//)
MSG_prefsSound_GAD
Klang
;#DEF Sound
;#SET (//)
MSG_prefsData_GAD
datenbasierter Klang
;#DEF Data
;#SET (//)
MSG_prefsSample_GAD
digitalisierter Klang
;#DEF Sample
;#SET (//)
MSG_prefsSpline_GAD
Freiform-Kurve
;#DEF Spline
;#SET (//)
MSG_prefsSpectrum_GAD
Spektrum
;#DEF Spectrum
;#SET (//)
MSG_prefsGroup_GAD
Gruppe
;#DEF Group
;#SET (//)
MSG_prefsGroupStereo_GAD
Stereo
;#DEF Stereo
;#SET (//)
MSG_prefsAlgorithm_GAD
Algorithmus
;#DEF Algorithm
;#SET (//)
MSG_prefsProcess_GAD
Prozeß
;#DEF Process
;#SET (//)
MSG_wiThreads_TITLE
Ihh, das Programm zieht Fäden!
;#DEF The multi-plot story
;#SET (5200//)
MSG_Threads_Stop_GAD
Stop
;#DEF Stop
;#SET (//)
MSG_Threads_Play_GAD
Wiedergabe
;#DEF Play
;#SET (//)
MSG_Threads_Calculation_GAD
Berechnung
;#DEF Calculation
;#SET (//)
MSG_Threads_ToDo_GAD
Aufträge: %ld
;#DEF ToDo: %ld
;#SET (5220//)
MSG_Threads_Completed_GAD
Operation gelungen (%ss)
;#DEF Operation completed (%ss)
;#SET (//)
MSG_winCalculator_TITLE
Mit mir kannst Du rechnen!
;#DEF You can count on/with me!
;#SET (5300//)
MSG_Calculator_Input_GAD
Eingabe
;#DEF Input
;#SET (//)
MSG_Calculator_Input_SHORTCUT
i
;#DEF i
;#SET (//)
MSG_Calculator_Output_GAD
Ergebnis
;#DEF Output
;#SET (//)
MSG_Calculator_Output_SHORTCUT
e
;#DEF o
;#SET (//)
MSG_winDisplayInactive_TITLE
Anzeige
;#DEF Display
;#SET (100000//)
MSG_winDisplayActive_TITLE
aktuelle Anzeige
;#DEF Active Display
;#SET (//)
MSG_DisplaySoundLength_GAD
KL
;#DEF SL
;#SET (//)
MSG_DisplayClipLength_GAD
AL
;#DEF DL
;#SET (//)
MSG_DisplayX_GAD
x
;#DEF x
;#SET (//)
MSG_DisplayY_GAD
y
;#DEF y
;#SET (//)
MSG_DisplayDY_GAD
y'
;#DEF y'
;#SET (//)
MSG_DisplayFreq_GAD
f
;#DEF f
;#SET (//)
MSG_DisplayLeftDY_GAD
y'-
;#DEF y'-
;#SET (//)
MSG_DisplayRightDY_GAD
y'+
;#DEF y'+
;#SET (//)
MSG_DisplayRangeBegin_GAD
BB
;#DEF RB
;#SET (//)
MSG_DisplayRangeLength_GAD
BL
;#DEF RL
;#SET (//)
MSG_DisplayRangeEnd_GAD
BE
;#DEF RE
;#SET (//)
MSG_DisplayRangeActive_GAD
BA
;#DEF RA
;#SET (//)
MSG_DisplayViews_GAD
Ansichten
;#DEF Views
;#SET (//)
MSG_DisplayViews_SHORTHELP
Anzahl der Ansichten
;#DEF # of views
;#SET (//)
MSG_DisplayButtonPanel_GAD
Anzeige-Bedienleiste
;#DEF Display buttons
;#SET (//)
MSG_winInformation_TITLE
Information
;#DEF Information
;#SET (100100//)
MSG_Information_btVar_GAD
Variablen
;#DEF Variables
;#SET (//)
MSG_Information_btVar_HELP
Öffne Fenster für\nbenutzerdefinierte Variablen
;#DEF Open window\nfor custom variables
;#SET (//)
MSG_Information_btPlay_GAD
Wiedergabe
;#DEF Play
;#SET (//)
MSG_Information_btPlay_HELP
Spiele gesamten Klang ab
;#DEF Play whole sound
;#SET (//)
MSG_Information_btCopy_GAD
Start
;#DEF Start
;#SET (//)
MSG_Information_btCopy_HELP
Starte Berechnung dieses Klanges\nauf der aktuellen Anzeige
;#DEF Start calculation of this sound\non the current display window
;#SET (//)
MSG_Information_Name_GAD
\erName
;#DEF \erName
;#SET (100150//)
MSG_Prefs_GUI_File_GAD
Datei
;#DEF File
;#SET (100200//)
MSG_Prefs_GUI_Functions_GAD
Funktionalität
;#DEF Functions
;#SET (//)
MSG_Prefs_GUI_Play_GAD
Wiedergabe
;#DEF Play
;#SET (//)
MSG_Prefs_Load_GAD
\ecLaden
;#DEF \ecLoad
;#SET (//)
MSG_Prefs_Save_GAD
\ecSichern
;#DEF \ecSave
;#SET (//)
MSG_Prefs_IFF_GAD
\elIFF
;#DEF \elIFF
;#SET (//)
MSG_Prefs_Datatypes_GAD
\elDatatypes
;#DEF \elDatatypes
;#SET (//)
MSG_Prefs_Raw_GAD
\elRoh
;#DEF \elRaw
;#SET (//)
MSG_Prefs_DisplayWindow_GAD
\elAnzeigefenster
;#DEF \elDisplay Window
;#SET (//)
MSG_Prefs_InformationWindow_GAD
\elInformationsfenster
;#DEF \elInformation Window
;#SET (//)
MSG_Prefs_Flags_GAD
\elZustand
;#DEF \elFlags
;#SET (//)
MSG_Prefs_RequesterPath_GAD
\elDateiauswahl Pfad
;#DEF \elRequester path
;#SET (//)
MSG_Prefs_LoadPattern_GAD
\elDateimuster beim Laden
;#DEF \elLoad pattern
;#SET (//)
MSG_Prefs_ForLoadedSound_GAD
\elFür geladenen Klang
;#DEF \elFor loaded sound
;#SET (//)
MSG_Prefs_ForLoadedSound_DoNothing_GAD
tue nichts
;#DEF do nothing
;#SET (//)
MSG_Prefs_ForLoadedSound_SwitchDisplay_GAD
wechsele Anzeige
;#DEF switch display
;#SET (//)
MSG_Prefs_ForLoadedSound_OpenWindow_GAD
öffne Fenster
;#DEF open window
;#SET (//)
MSG_Prefs_Icon_GAD
\elPiktogramm
;#DEF \elIcon
;#SET (//)
MSG_Prefs_ShowFirst_GAD
\elZeige zu Beginn
;#DEF \elShow first
;#SET (//)
MSG_Prefs_DefaultSound_GAD
\elSitzungsstruktur
;#DEF \elDefault sound
;#SET (//)
MSG_Prefs_SaveAtQuit_GAD
\elBeim Beenden sichern
;#DEF \elSave at quit
;#SET (//)
MSG_Prefs_Clipboard_GAD
\elZwischenablage
;#DEF \elClipboard
;#SET (//)
MSG_Prefs_Interpolation_GAD
\elInterpolation
;#DEF \elInterpolation
;#SET (//)
MSG_Prefs_CalculationBuffer_GAD
\elBerechnungspuffer
;#DEF \elCalculation buffer
;#SET (//)
MSG_Prefs_CalculationPriority_GAD
\elBerechnungspriorität
;#DEF \elCalculation priority
;#SET (//)
MSG_Prefs_EditPriority_GAD
\elBearbeitungspriorität
;#DEF \elEdit priority
;#SET (//)
MSG_Prefs_PlayBuffer_GAD
\elWiedergabepuffer
;#DEF \elPlay buffer
;#SET (//)
MSG_Prefs_PlayPriority_GAD
\elWiedergabepriorität
;#DEF \elPlay priority
;#SET (//)
MSG_Prefs_AudioMode_GAD
\elWiedergabemodus
;#DEF \elAudio Mode
;#SET (//)
MSG_Prefs_ReplayRate_GAD
\elAbtastrate
;#DEF \elReplay rate
;#SET (//)
MSG_Prefs_ReplayRate_SHORTHELP
Abtastrate\nbei der Wiedergabe
;#DEF Replay sample rate
;#SET (//)
MSG_Prefs_ReplayRate_Fixed_GAD
\ecfixiert
;#DEF \ecfixed
;#SET (//)
MSG_Prefs_ReplayRate_Round_GAD
\ecrunden
;#DEF \ecround
;#SET (//)
MSG_Prefs_MaximumVolume_GAD
\elMaximale Lautstärke
;#DEF \elMaximum volume
;#SET (//)
MSG_Prefs_MaximumVolume_SHORTHELP
Welchem Wert entspricht die maximale\nAusgabelautstärke der Soundhardware
;#DEF Which value should be regarded\nas the maximum output volume of your sound hardware
;#SET (//)
MSG_Prefs_CPULimit_GAD
\elMaximale CPU-Last
;#DEF \elCPU limit
;#SET (//)
MSG_PrefsApplication_VariableFrame_GAD
\elVariablen
;#DEF \elVariable
;#SET (101200//)
MSG_PrefsApplication_VariableFrame_Separated_GAD
flach
;#DEF separated
;#SET (//)
MSG_PrefsApplication_VariableFrame_Framed_GAD
eingerahmt
;#DEF framed
;#SET (//)
MSG_PrefsApplication_TearOff_GAD
\elKnopfleiste\nherausnehmbar
;#DEF \elTearOff
;#SET (//)
MSG_PrefsApplication_TearOff_SHORTHELP
Benutzt die TearOff.mcc\nin Anzeigefenstern
;#DEF Support tear off feature\nin display windows
;#SET (//)
MSG_PrefsApplication_PlayWhat_GAD
\ecWiedergeben
;#DEF \ecPlay
;#SET (//)
MSG_PrefsApplication_DisplayWhat_GAD
\ecAnzeigen
;#DEF \ecDisplay
;#SET (//)
MSG_PrefsApplication_Sound_GAD
\elKlang
;#DEF \elSound
;#SET (//)
MSG_PrefsApplication_Display_GAD
\elAnzeige
;#DEF \elDisplay
;#SET (//)
MSG_PrefsApplication_Range_GAD
\elMarkierung
;#DEF \elRange
;#SET (//)
MSG_PrefsApplication_Stop_GAD
\elStop
;#DEF \elStop
;#SET (//)
MSG_Data_DontDisturb_GAD
Störe meine Kreise nicht! Ich habe schwer zu rechnen.
;#DEF Don't disturb my circuits!
;#SET (110000//)
MSG_InfoWinData_Required_GAD
\erbenötigt
;#DEF \errequired
;#SET (110100//)
MSG_InfoWinData_Samples_GAD
\elWerte
;#DEF \elSamples
;#SET (//)
MSG_PrefsData_CreateIn_GAD
\elAnlegen in
;#DEF \elCreate in
;#SET (110200//)
MSG_PrefsData_ZoomQualifier_GAD
\elVergrößerungstaste
;#DEF \elZoom qualifier
;#SET (//)
MSG_PrefsData_ExpandRange_GAD
\elMarkierung erweitern
;#DEF \elExpand range
;#SET (//)
MSG_PrefsData_ExpandBound_GAD
\elSeite bei Erweiterung
;#DEF \elExpand bound
;#SET (//)
MSG_PrefsData_ExpandBound_Closest_GAD
nächstliegende
;#DEF closest
;#SET (//)
MSG_PrefsData_ExpandBound_Last_GAD
zuletzt losgelassene
;#DEF last released
;#SET (//)
MSG_PrefsData_InstantRangeUpdate_GAD
\elStändig aktuelle Knopfleiste
;#DEF \elInstant range update
;#SET (//)
MSG_Sample_RangeInactive_REQBODY
Markierung ist nicht aktiv!\nMuß mich das beunruhigen?
;#DEF Range is inactive!\nMust this bother me?
;#SET (110300//)
MSG_Sample_RangeInactive_REQGAD
Nö, mach weiter|Aktivier sie doch|Ja sehr
;#DEF No, continue|Activate it|Yes, cancel
;#SET (110301//)
MSG_InfoWinSample_Path_GAD
\erPfad
;#DEF \erPath
;#SET (111100//)
MSG_InfoWinSample_Bits_8Bit_GAD
8 bit
;#DEF 8 bit
;#SET (//)
MSG_InfoWinSample_Bits_16Bit_GAD
16 bit
;#DEF 16 bit
;#SET (//)
MSG_InfoWinSample_Sign_unsigned_GAD
vorzeichenlos
;#DEF unsigned
;#SET (//)
MSG_InfoWinSample_Sign_signed_GAD
vorzeichenbehaftet
;#DEF signed
;#SET (//)
MSG_InfoWinSample_Endian_littleEndian_GAD
kleines Endian
;#DEF little endian
;#SET (//)
MSG_InfoWinSample_Endian_bigEndian_GAD
großes Endian
;#DEF big endian
;#SET (//)
MSG_PrefsSample_Part_File_GAD
Datei
;#DEF File
;#SET (111200//)
MSG_PrefsSample_Part_Functions_GAD
Funktionalität
;#DEF Functions
;#SET (//)
MSG_PrefsSample_Part_Display_GAD
Anzeige
;#DEF Display
;#SET (//)
MSG_PrefsSample_Load_GAD
\ecLaden
;#DEF \ecLoad
;#SET (//)
MSG_PrefsSample_Save_GAD
\ecSichern
;#DEF \ecSave
;#SET (//)
MSG_PrefsSample_LoadFormat_Raw_GAD
\ecRoh
;#DEF \ecRaw
;#SET (//)
MSG_PrefsSample_SaveFormat_IFF_GAD
IFF
;#DEF IFF
;#SET (//)
MSG_PrefsSample_SaveFormat_Raw_GAD
Roh
;#DEF Raw
;#SET (//)
MSG_PrefsSample_SaveFormat_Datatypes_GAD
Datatypes
;#DEF Datatypes
;#SET (//)
MSG_PrefsSample_Bits_GAD
\elBits
;#DEF \elBits
;#SET (//)
MSG_PrefsSample_LoadRawBits_8_GAD
8
;#DEF 8
;#SET (//)
MSG_PrefsSample_LoadRawBits_16_GAD
16
;#DEF 16
;#SET (//)
MSG_PrefsSample_LoadRawBits_auto_GAD
auto
;#DEF auto
;#SET (//)
MSG_PrefsSample_Endian_GAD
\elEndian
;#DEF \elEndian
;#SET (//)
MSG_PrefsSample_LoadRawEndian_little_GAD
klein
;#DEF little
;#SET (//)
MSG_PrefsSample_LoadRawEndian_big_GAD
groß
;#DEF big
;#SET (//)
MSG_PrefsSample_LoadRawEndian_auto_GAD
auto
;#DEF auto
;#SET (//)
MSG_PrefsSample_Signed_GAD
\elVorzeichen
;#DEF \elSigned
;#SET (//)
MSG_PrefsSample_LoadRawSigned_no_GAD
ohne
;#DEF no
;#SET (//)
MSG_PrefsSample_LoadRawSigned_yes_GAD
mit
;#DEF yes
;#SET (//)
MSG_PrefsSample_LoadRawSigned_auto_GAD
auto
;#DEF auto
;#SET (//)
MSG_PrefsSample_Analyse_GAD
\elAnalyse
;#DEF \elAnalyse
;#SET (//)
MSG_PrefsSample_BlockSize_GAD
\elBlockgröße
;#DEF \elBlock size
;#SET (//)
MSG_PrefsSample_DiskBuffer_GAD
\elDatei-Puffer
;#DEF \elDisk buffer
;#SET (//)
MSG_PrefsSample_CopyBuffer_GAD
\elKopierablage
;#DEF \erCopy buffer
;#SET (//)
MSG_PrefsSample_SamplesColor_GAD
\elKurve
;#DEF \elSamples
;#SET (//)
MSG_PrefsSample_SamplesColor_TITLE
Kurvenfarbe
;#DEF Sample color
;#SET (//)
MSG_PrefsSample_Draw_Line_GAD
Linie
;#DEF Line
;#SET (//)
MSG_PrefsSample_Draw_Plot_GAD
Punkte
;#DEF Plot
;#SET (//)
MSG_PrefsSample_Draw_Fill_GAD
Füllen
;#DEF Fill
;#SET (//)
MSG_PrefsSample_ZeroLineColor_GAD
\elNulllinie
;#DEF \elZero line
;#SET (//)
MSG_PrefsSample_ZeroLineColor_TITLE
Nulllinienfarbe
;#DEF Zero line color
;#SET (//)
MSG_PrefsSample_BackgroundColor_GAD
\elHintergrund
;#DEF \elBackground
;#SET (//)
MSG_PrefsSample_BackgroundColor_TITLE
Hintergrundfarbe
;#DEF Background color
;#SET (//)
MSG_PrefsSample_RangeColor_GAD
\elMarkierung
;#DEF \elRange
;#SET (//)
MSG_PrefsSample_RangeColor_TITLE
Markierungsfarbe
;#DEF Range color
;#SET (//)
MSG_PrefsSample_PlayPointerColor_GAD
Zeiger
;#DEF \elPointer
;#SET (//)
MSG_PrefsSample_PlayPointerColor_TITLE
Wiedergabezeigerfarbe
;#DEF Play pointer color
;#SET (//)
MSG_PrefsSample_BltTemplate_GAD
\elSchnelle Anzeige
;#DEF \elBltTemplate
;#SET (//)
MSG_OverwriteDiskSample_REQBODY
Es gibt da leider eine ausgeflippte Datei, die ebenfalls behauptet\n%s\nzu heißen. Soll ich sie von ihrem Irrtum überzeugen,\noder willst Du das tun?
;#DEF Unfortunately there is a crazy file that states that its name is\n%s,\ntoo. This must be an error.\nShall I persuade the file of its non-existence?
;#SET (111300//)
MSG_OverwriteDiskSample_REQGAD
Mach Du das auf Deine Weise!|Finger weg!
;#DEF Persuade it!|Don't speak rubbish!
;#SET (//)
MSG_Spline_MENU
Freiform
;#DEF Spline
;#SET (112000//)
MSG_Spline_AddNode_MENU
Neue Stützstelle
;#DEF Add Node
;#SET (//)
MSG_Spline_AddNode_SHORTCUT
+
;#DEF +
;#SET (//)
MSG_Spline_DeleteNode_MENU
Lösche Stützstelle
;#DEF Delete Node
;#SET (//)
MSG_Spline_DeleteNode_SHORTCUT
-
;#DEF -
;#SET (//)
MSG_Spline_Linear_MENU
Lineare Verbindung
;#DEF Linear
;#SET (//)
MSG_Spline_Linear_SHORTCUT
l
;#DEF l
;#SET (//)
MSG_Spline_CommonTangents_MENU
gemeinsame Tangente
;#DEF Common Tangents
;#SET (//)
MSG_Spline_CommonTangents_SHORTCUT
t
;#DEF t
;#SET (//)
MSG_InfoWinSpline_Optimize_GAD
\erOptimierung
;#DEF \erOptimize
;#SET (112100//)
MSG_InfoWinSpline_Iterations_GAD
\elIterationen
;#DEF \eliterations
;#SET (//)
MSG_InfoWinSpline_Nodes_GAD
\erStützstellen
;#DEF \erNodes
;#SET (//)
MSG_PrefsSpline_Tangent_GAD
\elTangente
;#DEF \elTangent
;#SET (112200//)
MSG_PrefsSpline_Tangent_Separate_GAD
separat
;#DEF separate
;#SET (//)
MSG_PrefsSpline_Tangent_Common_GAD
gemeinsam
;#DEF commmon
;#SET (//)
MSG_PrefsSpline_NodeSize_GAD
\elKnotengröße
;#DEF \elNode Size
;#SET (//)
MSG_PrefsSpline_NodeRadius_GAD
\elKnotenradius
;#DEF \elNode Radius
;#SET (//)
MSG_PrefsSpline_CurveColor_GAD
\elKurve
;#DEF \elCurve
;#SET (//)
MSG_PrefsSpline_CurveColor_TITLE
Kurvenfarbe
;#DEF Curve color
;#SET (//)
MSG_PrefsSpline_NodeColor_GAD
\elStützstelle
;#DEF \elNodes
;#SET (//)
MSG_PrefsSpline_NodeColor_TITLE
Stützstellenfarbe
;#DEF Node color
;#SET (//)
MSG_PrefsSpline_NodeBoxColor_GAD
\elKästchen
;#DEF \elNode box
;#SET (//)
MSG_PrefsSpline_NodeBoxColor_TITLE
Stützstellenkastenfarbe
;#DEF Node box color
;#SET (//)
MSG_PrefsSpline_ZeroLineColor_GAD
\elNulllinie
;#DEF \elZero line
;#SET (//)
MSG_PrefsSpline_ZeroLineColor_TITLE
Nulllinienfarbe
;#DEF Zero line color
;#SET (//)
MSG_PrefsSpline_BackgroundColor_GAD
\elHintergrund
;#DEF \elBackground
;#SET (//)
MSG_PrefsSpline_BackgroundColor_TITLE
Hintergrundfarbe
;#DEF Background color
;#SET (//)
MSG_PrefsSpline_RangeColor_GAD
\elMarkierung
;#DEF \elRange
;#SET (//)
MSG_PrefsSpline_RangeColor_TITLE
Markierungsfarbe
;#DEF Range color
;#SET (//)
MSG_Spectrum_MENU
Spektrum
;#DEF Spectrum
;#SET (113000//)
MSG_Spectrum_Wave_MENU
Wellenform
;#DEF Wave
;#SET (//)
MSG_Spectrum_Wave_SHORTCUT
;#DEF
;#SET (//)
MSG_Spectrum_Sine_MENU
Sinus
;#DEF Sine
;#SET (//)
MSG_Spectrum_Sine_SHORTCUT
s
;#DEF s
;#SET (//)
MSG_Spectrum_Triangle_MENU
Dreieck
;#DEF Triangle
;#SET (//)
MSG_Spectrum_Triangle_SHORTCUT
d
;#DEF t
;#SET (//)
MSG_Spectrum_Rectangle_MENU
Rechteck
;#DEF Rectangle
;#SET (//)
MSG_Spectrum_Rectangle_SHORTCUT
r
;#DEF r
;#SET (//)
MSG_Spectrum_Saw_MENU
Sägezahn
;#DEF Saw
;#SET (//)
MSG_Spectrum_Saw_SHORTCUT
z
;#DEF w
;#SET (//)
MSG_Spectrum_Noise_MENU
Rauschen
;#DEF Noise
;#SET (//)
MSG_Spectrum_Noise_SHORTCUT
a
;#DEF n
;#SET (//)
MSG_Spectrum_Brightness_MENU
Wertebereich
;#DEF Brightness
;#SET (//)
MSG_Spectrum_Brightness_SHORTCUT
;#DEF
;#SET (//)
MSG_Spectrum_Full_MENU
vollständig
;#DEF Full
;#SET (//)
MSG_Spectrum_Full_SHORTCUT
;#DEF
;#SET (//)
MSG_Spectrum_Adjust_MENU
Anpassen
;#DEF Adjust
;#SET (//)
MSG_Spectrum_Adjust_SHORTCUT
;#DEF
;#SET (//)
MSG_Spectrum_Center_MENU
Zentrieren
;#DEF Center
;#SET (//)
MSG_Spectrum_Center_SHORTCUT
;#DEF
;#SET (//)
MSG_Spectrum_Double_MENU
Verdoppeln
;#DEF Double
;#SET (//)
MSG_Spectrum_Double_SHORTCUT
;#DEF
;#SET (//)
MSG_Spectrum_Halve_MENU
Halbieren
;#DEF Halve
;#SET (//)
MSG_Spectrum_Halve_SHORTCUT
;#DEF
;#SET (//)
MSG_InfoWinSpectrum_WaveLength_GAD
\erWellenlänge
;#DEF \erWave Length
;#SET (113100//)
MSG_InfoWinSpectrum_Samples_GAD
\elWerte
;#DEF \elSamples
;#SET (//)
MSG_InfoWinSpectrum_Merge_GAD
\erÜberlappung
;#DEF \erMerge
;#SET (//)
MSG_InfoWinSpectrum_Waves_GAD
\elWellen
;#DEF \elWaves
;#SET (//)
MSG_PrefsSpectrum_RangeColor_GAD
\elMarkierung
;#DEF \elRange
;#SET (113200//)
MSG_PrefsSpectrum_RangeColor_TITLE
Markierungsfarbe
;#DEF Range color
;#SET (//)
MSG_PrefsSpectrum_PlayPointerColor_GAD
\elZeiger
;#DEF \elPointer
;#SET (//)
MSG_PrefsSpectrum_PlayPointerColor_TITLE
Wiedergabezeigerfarbe
;#DEF Play pointer color
;#SET (//)
MSG_PrefsSpectrum_FrequencyColor0_GAD
Frequenzfarbe 0
;#DEF Frequency color 0
;#SET (//)
MSG_PrefsSpectrum_FrequencyColor1_GAD
Frequenzfarbe 1
;#DEF Frequency color 1
;#SET (//)
MSG_PrefsSpectrum_FrequencyColor2_GAD
Frequenzfarbe 2
;#DEF Frequency color 2
;#SET (//)
MSG_PrefsSpectrum_FrequencyColor3_GAD
Frequenzfarbe 3
;#DEF Frequency color 3
;#SET (//)
MSG_PrefsSpectrum_FrequencyColor4_GAD
Frequenzfarbe 4
;#DEF Frequency color 4
;#SET (//)
MSG_PrefsGroup_CreateIn_GAD
\elAnlegen in
;#DEF \elCreate in
;#SET (120200//)
MSG_PrefsGroup_Save_GAD
\elSichern als
;#DEF \elSave
;#SET (//)
MSG_PrefsGroup_Save_File_GAD
Datei
;#DEF file
;#SET (//)
MSG_PrefsGroup_Save_Directory_GAD
Verzeichnis
;#DEF directory
;#SET (//)
MSG_GroupList_MENU
Gruppe
;#DEF Group
;#SET (121000//)
MSG_GroupList_OpenDisplayWindow_MENU
Öffne Anzeigefenster
;#DEF Open child's display window
;#SET (//)
MSG_GroupList_OpenDisplayWindow_SHORTCUT
;#DEF
;#SET (//)
MSG_GroupList_OpenInformationWindow_MENU
Öffne Informationsfenster
;#DEF Open child's information window
;#SET (//)
MSG_GroupList_OpenInformationWindow_SHORTCUT
;#DEF
;#SET (//)
MSG_Stereo_Create_GAD
Erzeuge
;#DEF Create
;#SET (122100//)
MSG_Stereo_NumberChannels_SHORTHELP
Anzahl der Kanäle\ndie sofort angelegt werden sollen
;#DEF Number of channels\nto be created immediately
;#SET (//)
MSG_Stereo_ChannelClass_Sample_GAD
digitalisierte Klänge
;#DEF Sample
;#SET (//)
MSG_Stereo_ChannelClass_Spline_GAD
Freiformkurven
;#DEF Spline
;#SET (//)
MSG_Stereo_ChannelClass_Spectrum_GAD
Spektren
;#DEF Spectrum
;#SET (//)
MSG_PrefsStereo_RenameChannels_GAD
\elStandard-Kanalnamen
;#DEF \elrename channels
;#SET (122200//)
MSG_ProcessBox_MENU
Algorithmus-Teilprozeß
;#DEF Process Box
;#SET (124000//)
MSG_ProcessBox_OpenDisplayWindow_MENU
Öffne Anzeigefenster
;#DEF Open display window
;#SET (//)
MSG_ProcessBox_OpenDisplayWindow_SHORTCUT
;#DEF
;#SET (//)
MSG_ProcessBox_OpenInformationWindow_MENU
Öffne Informationsfenster
;#DEF Open information window
;#SET (//)
MSG_ProcessBox_OpenInformationWindow_SHORTCUT
;#DEF
;#SET (//)
MSG_PrefsAlgorithm_ReserveBorderX_GAD
\elReserviere Rand\nlinks/rechts
;#DEF \elreserve border x
;#SET (124200//)
MSG_PrefsAlgorithm_ReserveBorderY_GAD
\eloben/unten
;#DEF \elreserve border y
;#SET (//)
MSG_PrefsAlgorithm_LabelColor_GAD
\elBeschriftung
;#DEF \elLabel
;#SET (//)
MSG_PrefsAlgorithm_LabelColor_TITLE
Beschriftungsfarbe
;#DEF Label color
;#SET (//)
MSG_PrefsAlgorithm_ConductorColor_GAD
\elLeiter
;#DEF \elConductor
;#SET (//)
MSG_PrefsAlgorithm_ConductorColor_TITLE
Leiterfarbe
;#DEF Conductor color
;#SET (//)
MSG_PrefsAlgorithm_RubberbandColor_GAD
\elGummiband
;#DEF \elRubberband
;#SET (//)
MSG_PrefsAlgorithm_RubberbandColor_TITLE
Gummibandfarbe
;#DEF Rubberband color
;#SET (//)
MSG_PrefsAlgorithm_SocketOpenColor_GAD
\elAnschluß offen
;#DEF \elSocket open
;#SET (//)
MSG_PrefsAlgorithm_SocketOpenColor_TITLE
Farbe des offenen Anschlusses
;#DEF Socket open color
;#SET (//)
MSG_PrefsAlgorithm_SocketConnectedColor_GAD
\elAnschluß belegt
;#DEF \elSocket connected
;#SET (//)
MSG_PrefsAlgorithm_SocketConnectedColor_TITLE
Farbe des belegten Anschlusses
;#DEF Socket connected color
;#SET (//)
MSG_PrefsAlgorithm_BoxBackground_GAD
\elKastenhintergrund
;#DEF \elBox background
;#SET (//)
MSG_PrefsAlgorithm_BoxBackground_TITLE
Algorithmus-Kastenhintergrund
;#DEF Box specification
;#SET (//)
MSG_PrefsAlgorithm_Background_GAD
\elHintergrund
;#DEF \elBackground
;#SET (//)
MSG_PrefsAlgorithm_Background_TITLE
Algorithmus-Hintergrund
;#DEF Background specification
;#SET (//)
MSG_Process_Play_GAD
\ecWiedergabe
;#DEF \ecPlay
;#SET (130000//)
MSG_PrefsProcess_CreateIn_GAD
\elAnlegen in
;#DEF \elCreate in
;#SET (130200//)
MSG_VariableType_Sound_GAD
Klang
;#DEF sound
;#SET (200000//)
MSG_VariableType_Expression_GAD
Formel
;#DEF expression
;#SET (//)
MSG_VariableType_Slider_GAD
Schieber
;#DEF slider
;#SET (//)
MSG_VariableType_Cycle_GAD
Aufzählung
;#DEF cycle
;#SET (//)
MSG_VariableType_Checkmark_GAD
Schalter
;#DEF checkmark
;#SET (//)
MSG_VariableType_Array_GAD
Feld
;#DEF array
;#SET (//)
MSG_Variable_Value_SHORTHELP
Wechsel zwischen Wert und Referenz
;#DEF Choose between value and reference
;#SET (200020//)
MSG_Variable_Parameter_SHORTHELP
Wenn angekreuzt,\nüberdeckt Parameter Originalwert
;#DEF If selected, the parameter\noverrides the original value
;#SET (200021//)
MSG_Variables_PosLeft_GAD
links
;#DEF left
;#SET (200200//)
MSG_Variables_PosRight_GAD
rechts
;#DEF right
;#SET (//)
MSG_Variables_TabType_GAD
Typ
;#DEF Type
;#SET (//)
MSG_Variables_TabName_GAD
Name
;#DEF Name
;#SET (//)
MSG_Variables_TabPos_GAD
Pos
;#DEF Pos
;#SET (//)
MSG_Variables_btNew_GAD
Neu
;#DEF New
;#SET (//)
MSG_Variables_btNew_SHORTCUT
N
;#DEF N
;#SET (//)
MSG_Variables_btClone_GAD
Duplizieren
;#DEF Clone
;#SET (//)
MSG_Variables_btClone_SHORTCUT
C
;#DEF C
;#SET (//)
MSG_Variables_btDelete_GAD
Löschen
;#DEF Delete
;#SET (//)
MSG_Variables_btDelete_SHORTCUT
D
;#DEF D
;#SET (//)
MSG_Variables_btRestore_GAD
Wiederherstellen
;#DEF Restore
;#SET (//)
MSG_Variables_btRestore_SHORTCUT
R
;#DEF R
;#SET (//)
MSG_Variables_btRestoreAll_GAD
... Alles
;#DEF Restore All
;#SET (//)
MSG_Variables_btRestoreAll_SHORTCUT
A
;#DEF A
;#SET (//)
MSG_Variables_TITLE
Variablenliste von %s
;#DEF Variable list of %s
;#SET (//)
MSG_Variables_Report_REQGAD
Zurück an die Arbeit!|Laß es bleiben
;#DEF Next calculation|Abort
;#SET (200300//)
MSG_Variables_VariableCausedProblem_REQBODY
Bei der Variablen %s des Sounds %s\ngibt es das Problem %s
;#DEF The variable %s of sound %s\ncaused the problem %s
;#SET (//)
MSG_Variables_ValueOfVariable_REQBODY
Der Wert der Variablen %s des Sounds %s\n%s!
;#DEF The value of the variable %s of the sound %s\n%s!
;#SET (//)
MSG_Variables_TooLow_EXC
ist eindeutig zu klein
;#DEF is much too low
;#SET (200350//)
MSG_Variables_TooHigh_EXC
ist ja wohl viel zu groß
;#DEF is much too high
;#SET (//)
MSG_Variables_UnitMismatch_EXC
hat eine völlig falsche Einheit
;#DEF has a completely wrong unit
;#SET (//)
MSG_Variables_ComplexNotAllowed_EXC
ist mir zu komplex
;#DEF is a lot too complex for me
;#SET (//)
MSG_Variables_VariableNotFound_EXC
benötigt eine Variable, die ich nicht auftreiben kann
;#DEF needs a variable, that I can't find
;#SET (//)
MSG_Variables_NoSoundSelected_EXC
enthält keinen Sound
;#DEF doesn't point to a sound
;#SET (//)
MSG_Variables_VariableTypeMismatch_EXC
ist eine eigenartige Type
;#DEF is not of the required type
;#SET (//)
MSG_Variables_PrimeTooBig_EXC
erfordert einen Primfaktor > 30
;#DEF requires a prime factor > 30
;#SET (//)
MSG_Variables_SoundParametrized_EXC
darf nicht durch Parameter überdeckt werden
;#DEF is not allowed to be overridden by a parameter